Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2021-12-31
Validity: 2023-12-31
Validity: 2023-12-31
Validity: 2023-12-31
Validity: 2023-12-31
Validity: 2023-12-31
With the global pandemic locking down all 50 states, a G2A.com survey reveals that 86% of people had spent more time playing online games since the announced measures. While social distancing requirements have inevitably meant more young people will spend their time in front of consoles and PCs, data shows that an increasing number of elderly gamers are also to blame for the recent spike in interest.